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Are there any "Gotchas" in 4.6.0 ?

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eclayf
Posts:19



09/25/2007 5:44 AM  

John, I have a short and quick question.  I have been reading avidly every post in the DNN forums on the 4.6.0 release, and as far as I can see, as long as I am not using the new ID providers, or the whitespace compression function, it's pretty stable.  Is that the case?  Are there any hidden "gotchas" I have missed.

I have done an upgrade to my Dev site, from 4.4.1 to 4.6.0, and everything, even the creation of site templates, and then the generation of new sites from those templates all seem to work very well.

Is tihs one really that stable?  I hope so, I would desperately like to upgrade my live sites from 4.4.1.  A simple "yep" (it is stable) or "no" (it's not) in response would be fine.

Clay

John Mitchell
Posts:3033



09/25/2007 9:40 AM  
To be honest, I haven't had a chance to look at this version much, but I'll be giving it the "going over" this week.
I haven't focused on this version because I didn't see any real benefits coming out for most users. I may have missed something, but it seems the only major change was for Authentication Providers.

I am seeing problems from other users with normal login and I do know that they have changed the SignIn.ascx page to a Login.ascx so if you have modified that page you may also have problems.

There are also some issues with installing the new text/Html Module.

My recommendation would be to wait for the first point release.
eclayf
Posts:19



09/25/2007 1:24 PM  

Thanks again John,

I usually don't change any of the "core pages" of DNN.  At some point, very soon I need to research making the container chosen apply to the Login page, etc., but actually changing it is probably not something I would do.

I get into enough trouble without touching the "core" of Dnn.

Thank you so much.

Clay

adoucette
Posts:58



10/01/2007 1:10 PM  

Well, 4.6.2 has been released. We're using 4.5.5 now. Would it be wise to upgrade to 4.6.2?

How does one find out what the known issues and problems are?

I've heard that 4.5.5 is less stable (than, say, 4.5.3). So is there any way of knowing if 4.6.2 would be more stable than 4.5.5 (or even 4.5.3)?

Thanks,
Ari

John Mitchell
Posts:3033



10/01/2007 1:37 PM  
Hi Ari,
With the trouble they are having on this release 4.6.0 --> 4.6.1 --> 4.6.2, I don't see any reason to upgrade unless there is a specific fix that you need.
adoucette
Posts:58



10/01/2007 1:50 PM  
Good to have your advice, John.
I'll hold off on the upgrade.
It is nice to have current version for more features, but not when there are issues to be resolved.
eclayf
Posts:19



10/01/2007 5:58 PM  

John, what version is Snapsis running?  Also, can you give us any insight into a version of 4.5 (.1, .2, .3 or .5) that is at least realisticly stable?

Clay

John Mitchell
Posts:3033



10/01/2007 6:04 PM  
I'm on a modified version of DNN 4.5.5

I think 4.5.5 is good, and maybe 4.6.2 will be a little better, but I always feel that "if it ain't broke don't fix it".
Terp
Posts:80



10/01/2007 8:25 PM  
Posted By John Mitchell on 10/01/2007 6:04 PM
I'm on a modified version of DNN 4.5.5

I think 4.5.5 is good, and maybe 4.6.2 will be a little better, but I always feel that "if it ain't broke don't fix it".



I am adopting this philosophy now, too...posting in the forums that perhaps x.x.5+ is the sweet spot? The first two or three releases usually seem to come days apart with each release since I've been playing from home.

Now will be forced to 'double upgrade' if we slip too far behind, John?  Like sites running, say, DNN 2.5 can't necessarily jump straight int 4.6.2, could they?  I haven't fallen that far behind, but I might need to control for this in my DNN calculus. :)

 

 

 

 

John Mitchell
Posts:3033



10/01/2007 8:37 PM  
I'm pretty sure you won't need to be worried about getting that far behind. :)

I'd be surprised if you couldn't upgrade "normally" for the forseeable future.
eclayf
Posts:19



10/02/2007 12:56 AM  
John, when you say a modified 4.5.5 version, were there any issues "out of the box" that were problems, or are the mods proprietary mods for your own purposes? I try to run as "plain vanilla" a version of DNN as possible, with no true core modifications, other than having modified the admin.template to create a restricted "Site Manager" role, and a restricted version of the Admin role, eliminating the parts that could conceivabley cause problems in the platform itself, such as I do NOT grant upload of skins, etc to any of the portals, etc.

So,,, were there any modifications needed "out of the box" to make it run reliably and stably?

By the way, I also do not upgrade for the sake of upgrading. "Wait and see" is a great strategy where DNN is concerned, for stability's sake.

Clay
John Mitchell
Posts:3033



10/02/2007 11:37 AM  
The changes I have made are mostly enhancements for performance. I'm running a pre-compiled version of DNN. I have made a few core changes to help in that regard and removed a few things that I don't like, which does make it run more reliably, but that is very subjective. Funny you should mention the admin skin upload since that is one thing that I have removed also.
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